avert your polys
Friday, 3 June 2011
render tests
Here are 3 seperate progresions of our render techniques.
Each pass uses a defuse, ambient occlusion and rim light pass apart from the third which uses all 3 and a specular pass. i would find it realy helpful to know waht people prefer.
1 comment:
Unknown
3 June 2011 at 02:07
I've emailed you my thoughts on these, with a few notes on Render Passes.
P.
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I've emailed you my thoughts on these, with a few notes on Render Passes.
ReplyDeleteP.